Reasonable End

9 years ago by Solaus, for scrolls version: 1.2.0, with a Score of 4
This deck is outdated
Deck as image (WIP)
50
6 8 18 9 9 0 0 0 0
1 2 3 4 5 6 7 8 9
3 End of Reason x3
1 Ragged Wolf x3
1 Vaettr of the Wild x3
2 Kinfolk Brave x3
2 Nog x2
2 Stag Heart x3
3 Crimson Bull x2
3 Earthborn Keeper x2
3 Earthborn Mystic x3
3 Mangy Wolf x2
3 Noaidi x3
3 Terrene Brute x3
4 Rat King x3
4 Striped Fangbear x3
4 Wetland Ranger x3
5 Great Wolf x3
5 Kinfolk Veteran x3
5 Rallying x3

This is a growth EoR tempo deck.

 

There are 3 phases to this deck:

 

Phase 1: Take board control - It is essential that you take board control as quickly as possible. If you fail to do so, use EoR as backup to regain it. (NOTE: try not to use EoR so that you can suprise your opponent in phase 3)

 

Phase 2: Take out the idols - This is a tempo deck so you need to win fast. Take out as many idols as you can before the opponent regains control, so that ideally you win in this phase.

 

Phase 3: Finish the game - If you haven't won then save an EoR and Noaidi and use it to wipe a lane and take out the last idol.

 

 

72% Creatures (36) 22% Spells (11) 6% Enchantments (3)
6% Energy (3) 94% Growth (47)