For 3 rounds, damage dealt to enchanted unit is reduced to 1.
2Machination Mindsetx3
Enchanted melee creature gets [Relentless] and +1 Attack.
1Leeching Ringx3
When enchanted creature deals damage, it is [healed] by its Attack value.
1Ragged Wolfx3
CREATURE: Beast,Wolf
* Haste
1Vaettr of the Wildx3
CREATURE: Vaettr
While Vaettr of the Wild is in play, Growth is increased by 1.
2Kinfolk Bravex3
CREATURE: Human,Kinfolk
2Nog Nestx3
STRUCTURE: Wall
When Nog Nest's Countdown becomes 0, Nog Nest is destroyed and 2 are summoned on adjacent tiles.
2Untaintedx2
Enchanted unit has [Ward].
3Earthborn Keeperx1
CREATURE: Human
When a unit comes into play on your side, Earthborn Keeper gets +1 Attack until end of turn.
3Earthborn Mysticx3
CREATURE: Human,Mystic
Enchanted creatures you control have +1 Attack. When Earthborn Mystic's Countdown is 0, you may reset its Countdown to draw an enchantment scroll. If you do, Earthborn Mystic is dealt 1 [pure damage].
3Noaidix3
CREATURE: Human,Kinfolk
* Replenish
3Vilda the Verdantx2
CREATURE: Human,Mystic
* Unique
* Ward
Vilda has +1 Attack for each enchantment on your side.
3Wildlingx3
CREATURE: Human
When a creature comes into play adjacent to Wildling, Wildling is dealt 1 [pure damage] and gets +1 Attack.
4Earthen Mirthx3
Enchanted unit gets +4 Attack.
4Oak Bloodx3
Enchanted creature gets +6 Health.
4Verdant Veilx3
Enchanted creature gets +3 Health. As long as its Health is no less than its [base Health], it has [Ward].
4Wetland Rangerx3
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
5Quakex3
SPELL: Destruction
* Taxing 2
Deal 3 [magic damage] to all structures and 2 [magic damage] to all creatures.