Soldiers r1

9 years ago by H4tchr, for scrolls version: 1.0.0, with a Score of 0
This deck is outdated
Deck as image (WIP)
50
11 14 10 9 3 3 0 0 0
1 2 3 4 5 6 7 8 9
1 Blessing of Haste x3
1 Crossbowman x3
1 Focus x1
1 Powerbound x1
1 Royal Infantryman x3
2 Ducal Infantryman x3
2 Kabonk x3
2 Royal Inspiration x1
2 Ruse x1
2 Wings Soldier x3
2 Wings Spear x3
3 Grounds of the Fallen x1
3 Royal Skirmisher x3
3 Royal Spearman x3
3 Wings Shield x3
4 Ducal Skirmisher x3
4 Ducal Spearman x3
4 Wings Captain x3
5 Wings Charger x3
6 Wings Cleaver x3

Strategy of Individual Units;

offense | defense

******|****** 1 Crossbowman

Play back. Keep units in front. If front units are unavailable, place away from incoming attacks until countdown ready or when front units become available. If incoming attacks are unavoidable, bait your opponent's resources toward this high attack threat.

******|****** 1 Royal Infantryman*

Play back. Keep in row *formation with units in front. Be cautious not to move fellow formation units after the other units receive health damage.

******|****** 2 Ducal Infantryman*

Play back or middle. Keep in row *formation with units in front.

******|****** 2 Wings Soldier

Play back or middle.

******|****** 3 Royal Skirmisher

Play middle, back or front. Move back as health is reduced from incoming attacks. Place relentless attacks for annihilating as many opposing units in a single round.

******|****** 3 Royal Spearman

Play front. Defensive damaging; place in harms way to protect back units. Receive melee attacks while providing damage to the attacking unit.

******|****** 3 Wings Shield*

Play front. Keep in row *formation with 2 units behind.

******|****** 3 Wings Spear

Play front or middle.

******|****** 4 Ducal Skirmisher

Play front or middle. Move back as health is reduced from incoming attacks. Place relentless attacks for annihilating as many opposing units in a single round.

******|****** Ducal Spearman

Play front. Defensive damaging; place in harms way to protect back units. Receive melee attacks while providing damage to the attacking unit.

******|****** Wings Captain

Play front or middle and focus on the center, top-center or bottom-center rows. Move back as health is reduced from incoming attacks. Remember; this Captain can move units far away as well as bring them in.

******|****** 5 Wings Charger

Play middle, back or front. Move back as health is reduced from incoming attacks.

******|****** 6 Wings Cleaver

Play middle, back or front. Move back as health is reduced from incoming attacks. Place relentless attacks for annihilating as many opposing units in a single round.

 

Notes;

Don't allow opponent to establish multiple piercing units.

 

Game Board Positions;

Back, Middle, Front = Columns;

  B M F
B M F  
  B M F
B M F  
  B M F

Rows;

TOP
TOP-CENTER
CENTER
BOT-CENTER
BOTTOM

 

Statistics vs Human;

Matches: 4 ; of  which 4 =Ranked. (1=Early Rage Quits).

         
  01 02   Win
    01   Loss
Deck Playr Statistics on Average
11   # of rounds (match won)
22   # of rounds (match lost)

14

13 Damage dealt (idols)
33 33 Damage dealt (units)
16 13 Units played
5 5 Spells + Enchantments
61 57 Scrolls drawn
4 3 Highest damage

 

Statistics vs Hard AI;

Matches: 16 ; of  which 3 =Daily Hard Trial and 13 =Skirmish.

            
01 01 01 02 01 Win
01 04 03 02   Loss
Deck H..AI Statistics on Average
20   # of rounds (match won)
15   # of rounds (match lost)

23

25 Damage dealt (idols)
46 45 Damage dealt (units)
18 18 Units played
7 5 Spells + Enchantments
72 71 Scrolls drawn
5 5 Highest damage

 

Statistics vs Medium AI;

Matches: 3 ; of  which 3 =Daily Medium Trial.

         
    02 01 Win
        Loss
Deck M..AI Statistics on Average
10   # of rounds (match won)
    # of rounds (match lost)

38

0 Damage dealt (idols)
14 29 Damage dealt (units)
13 6 Units played
3 4 Spells + Enchantments
35 35 Scrolls drawn
6 3 Highest damage

 

Statistics vs Easy AI;

Matches: 3 ; of  which 3 =Daily Easy Trial.

         
01 01   01 Win
        Loss
Deck E..AI Statistics on Average
11   # of rounds (match won)
    # of rounds (match lost)

39

4 Damage dealt (idols)
27 14 Damage dealt (units)
11 7 Units played
5 4 Spells + Enchantments
44 34 Scrolls drawn
6 2 Highest damage

 

Log;

2015-01-11 - r1: Replaced (1) Royal Inspiration with (1) Powerbound.

2015-01-10 - Scrolls gathered.  Soldiers Deck created.

 

twimc; Kudos to the developers of this website. I like it very much. Great job.

H4tchr

    Royal Inspiration fails to offer any value to this deck and was swapped with Powerbound.

    There's a tendency to struggle at the mid-late game with a lack of resources. I hope the 2nd Powerbound will alleviate some of the pressure and may provide a defense against a Human opponent. I suspect the AI opponents do not consider Powerbound a factor when planning an attack.

    78% Creatures (39) 20% Spells (10) 2% Enchantments (1)
    100% Order (50)