When enchanted creature deals damage, it is [healed] by its Attack value.
1Ragged Wolfx3
CREATURE: Beast,Wolf
* Haste
2Bloodboilx3
* Replenish
When enchanted unit takes damage, it gets +2 Attack.
2Earthen Testamentx3
Enchanted units you control have their Countdown decreased by 2.
2Fjords of Vigorx2
SPELL: Lingering
* Linger: 4
Units you control costing 3 or less have +1 Attack.
2Gravehawkx3
CREATURE: Human
* Relentless
Gravehawk gets +1 Attack for each Gravelock you control.
2Kinfolk Bravex3
CREATURE: Human,Kinfolk
2Sister of the Foxx3
CREATURE: Human,Kinfolk
When Sister of the Fox comes into play, draw 1 scroll.
2Stag Heartx3
Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
3Death Cap Berserkx3
When Death Cap Berserk comes into play, and at the beginning of its turns, enchanted creature's Countdown is decreased by 2 and it is dealt 1 [magic damage].
3Earthborn Mysticx3
CREATURE: Human,Mystic
Enchanted creatures you control have +1 Attack. When Earthborn Mystic's Countdown is 0, you may reset its Countdown to draw an enchantment scroll. If you do, Earthborn Mystic is dealt 1 [pure damage].
3Fierce Tacticsx2
Your melee creatures become [Relentless] until end of turn. Opponent ranged units get [Curse] 1 until end of turn.
3Vilda the Verdantx2
CREATURE: Human,Mystic
* Unique
* Ward
Vilda has +1 Attack for each enchantment on your side.
4Earthen Mirthx3
Enchanted unit gets +4 Attack.
4Fertile Soilx2
Sacrifice target creature you control and draw 3 scrolls.
4Verdant Veilx3
Enchanted creature gets +3 Health. As long as its Health is no less than its [base Health], it has [Ward].
4Wetland Rangerx3
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.