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CREATURE: Automaton
Copper Automaton is destroyed after attacking.
Target creature gets +2 Attack until end of turn for each opponent unit on the same row. It is then dealt 1 [magic damage].
CREATURE: Gravelock
* Pillage: A random opponent unit is dealt 1 [physical damage].
Deal 1 [magic damage] to target unit. It gets +1 Attack until end of turn, and its Countdown is decreased by 1.
STRUCTURE: Memorial
When Law Memorial's Countdown becomes 0, it's destroyed and Order is increased by 1.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
Enchanted melee creature gets [Relentless] and +1 Attack.
Target creature's Attack and Health switch values.
All units have their Countdown decreased by 1.
STRUCTURE: Artillery
* Piercing
* Ranged attack
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
CREATURE: Human
When Snargl Hunter destroys a non-Human creature, increase [current] Energy by 4 at the start of your next turn.
Target unit's Countdown is decreased by 1.
Target unit gets +2 Attack until end of turn. If that unit destroys another unit this turn, increase Energy by 1.
Target creature gets +3 Attack until end of turn.
SPELL: Displacement
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Target creature's Countdown is decreased by 1. Its [Move] is increased by 1 until end of turn.
Other creatures you control on the same row count as Knights.
CREATURE: Human,Soldier
* Creature strike 2
SPELL: Lingering
* Linger: 3
When a unit is destroyed, it is resummoned on the same tile, and Aescalon Spires counts down by 1.
* Linger: 5
All Humans have +1 Attack and [Magic resistance] 1.
* Relentless
Two target units switch Countdown values.
CREATURE: Human,Knight
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
Stormknight has [Move] 2.
* Resonance: Arbalestier's Countdown is decreased by 1.