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CREATURE: Automaton
* Ranged attack
CREATURE: Human
* Pillage: Draw 1 structure scroll.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
SPELL: Destruction
Deal 2 [magic damage] to target unit.
STRUCTURE: Forge
Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
CREATURE: Human,Tribesman
* Piercing
STRUCTURE: Artillery
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
* Armor 1
Other Automatons you control have +1 Attack.
* Lobber: 4 tiles
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
Does not count down. Pay 2 Energy to decrease Countdown by 2.
* Surge: 2 [magic damage] to X random opponent units.
CREATURE: Human,Reaver
Tempest Reaver's Attack is increased by your [current] Energy resource.
CREATURE: Gravelock
Other Gravelocks you control have +1 Health.
Target unit and connected units are dealt 2 [magic damage].
Deal 8 [magic damage] to target unit.
* Unique