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CREATURE: Undead
CREATURE: Masked,Undead
Before attacking, Mire Shambler moves to a random adjacent tile.
CREATURE: Undead,Anima
* Ward
Revenant is destroyed after attacking.
STRUCTURE: Wall,Undead
When an adjacent unit is destroyed, Scavenger Construct gets +2 Health.
When Shroud of Unlife comes into play, enchanted creature becomes Undead. When enchanted creature is destroyed, a is summoned in its place.
* Dominion: [Relentless]
Target unit, and other units on the same side that share a subtype, get [Curse] 1.
Enchanted creature gets +5 Health, and its [base Countdown] is increased by 1.
SPELL: Lingering
* Linger: 5
Undead creatures have [Ward] and [Magic resistance] 1.
* Slayer
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
Undead units you control get +2 Attack until end of turn, and their Countdown is decreased by 1.
STRUCTURE: Totem
Whenever a non- creature you control is destroyed, a Revenant is summoned adjacent to Anima Conduit, and Anima Conduit is dealt 1 [pure damage].
CREATURE: Human,Mystic
When Flesh Animator's Countdown becomes 0, Undead creatures you control have their Countdown decreased by 1.
CREATURE: Human
* Unique
When an Undead you control deals damage, Irva makes a ranged attack dealing 2 [physical damage].
* Ranged attack
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.