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CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
STRUCTURE: Totem
When Countdown is 0, you may destroy all [Lingering] spells and [heal] adjacent units by 1. The Banner is dealt 2 [pure damage].
Target unit's Countdown is decreased by 1.
Target creature gets +3 Attack until end of turn.
Your units have their [Move] increased by 1 until end of turn.
When enchanted creature moves, it is [healed] by 2.
Remove all enchantments and [effects] from target unit.
CREATURE: Human,Soldier
Other creatures you control on the same row have +1 Attack.
Units adjacent to Effigy of the Queen have [Magic resistance] 2.
SPELL: Lingering
* Linger: 4
All Knights have their Attack increased by the number of friendly units on the same row.
SPELL: Displacement
Frontmost and rearmost units on one side of target row switch places. Draw 1 scroll.
* Dominion: Draw 1 Soldier scroll.
Draw 1 Knight scroll.
CREATURE: Human
Other creatures you control on the same row count as Knights.
Switch places of two units you control. Draw 1 scroll.
* Creature strike 2
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
* Linger: 3
When a unit is destroyed, it is resummoned on the same tile, and Aescalon Spires counts down by 1.
Enchanted creature gets +2 Attack. When enchanted creature\nis destroyed, a random adjacent creature gets Eternal Sword.
* Linger: 5
All Humans have +1 Attack and [Magic resistance] 1.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Target unit is resummoned on the same tile. Its Countdown is set to its previous value.
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
STRUCTURE: Wall
When Warding Stone is destroyed in combat, attacking unit is returned to owner's hand and you draw 1 scroll.
Wings Shield has [Armor] equal to the number of units behind it.
CREATURE: Human,Mystic
* Ranged attack
When Wings Sorceress's Countdown is 0, you may reset its Countdown to remove all enchantments and effects from target unit.
* Relentless
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
When Knight Scholar's Countdown is 0, you may reset its Countdown to draw 1 scroll.
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Knight Sergeant's Countdown becomes 0, adjacent Knights have their Countdown decreased by 1.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
* Piercing
* Resonance: Arbalestier's Countdown is decreased by 1.