6 | 13 | 14 | 6 | 5 | 3 | 2 | 1 | 0 |
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1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
A late game order deck that fits all the precon rules. Ramp up the resource curve using kabonk, infiltrate and smaller units to stall and remain competative until you can play imperial resources or clear the board with outrageous mangonel/reloras/arbalestier combos and then dominate the late game with big beefy units.
50% Creatures (25) | 8% Structures (4) | 42% Spells (21) |
100% Order (50) |