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CREATURE: Human,Knight
Each time Aging Knight attacks, its [base Countdown] is increased by 1.
STRUCTURE: Totem
When Countdown is 0, you may destroy all [Lingering] spells and [heal] adjacent units by 1. The Banner is dealt 2 [pure damage].
Target unit's Countdown is decreased by 1.
CREATURE: Human,Soldier
* Ranged attack
Target creature gets +3 Attack until end of turn.
Opponent units have their [Move] decreased by 1 until end of their turn.
Your units have their [Move] increased by 1 until end of turn.
When enchanted unit you control is destroyed, increase Order by 1.
Remove all enchantments and [effects] from target unit.
* Magic resistance 1
* Resonance: [Heal] 2
Other creatures you control on the same row have +1 Health.
Draw 1 structure scroll.
When enchanted unit deals damage to an idol during combat, other idols on that side are dealt 1 damage.
Enchanted unit gets +1 Attack and +2 Health, and counts as a Knight.
Other creatures you control on the same row have +1 Attack.
Units adjacent to Effigy of the Queen have [Magic resistance] 2.
Target unit you control takes 2 [magic damage]. Your opponent's idol on that row is dealt 2 damage, and your idol is healed by 2.
Enchanted unit's [base Countdown] is decreased by 1.
SPELL: Displacement
Move target opponent unit to another tile on the same side.
Units on target tile and adjacent tiles have their Countdown increased by 1.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
* Armor 1
Enchanted unit gets +2 Health.
Target unit is moved to a random adjacent tile. Draw 1 scroll.
Swap two target rows on your side.
* Dominion: Draw 1 Soldier scroll.
Draw 1 Knight scroll.
* Replenish
When enchanted unit takes damage, other units you control on the same row have their Countdown decreased by 1.
Target unit's Countdown is doubled.
* Creature strike 2
* Spiky 2
* Dominion: Spiky increased by 2.
Target unit you control is returned to your hand, and your [current] Order is increased by the unit's cost.
When enchanted unit you control is destroyed, draw 2 scrolls.
* Relentless
* Spiky 3
Other units you control have +1 Health.
Target unit's Countdown is decreased by 3.
Target unit is returned to its owner's hand.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
When Honorable General's Countdown becomes 0, adjacent units have their Countdown decreased by 2.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.