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CREATURE: Automaton
Copper Automaton is destroyed after attacking.
CREATURE: Human,Tribesman
* Ranged attack
When Dust Runner deals damage to a creature with 3 or less Health, that creature is destroyed.
STRUCTURE: Wall
CREATURE: Human
* Pillage: Draw 1 structure scroll.
Deal 1 [magic damage] to target unit. It gets +1 Attack until end of turn, and its Countdown is decreased by 1.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
Enchanted ranged creature gets [Piercing] and +1 Attack.
SPELL: Destruction
Deal 2 [magic damage] to target unit.
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
CREATURE: Human,Reaver
* Piercing
Units deal double damage to idols until end of turn. If a unit destroys an idol this turn, draw 1 scroll.
All units have their Countdown decreased by 1.
CREATURE: Gravelock
Pay 1 Growth to fully [heal] Gravelock Outcast.
Increase [current] Energy by 6. If it is then 11 or more, draw 1 scroll.
* Armor 1
Other Automatons you control have +1 Attack.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
Other Gravelocks you control have +1 Health.