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Enchanted unit's [Move] is decreased by 2.
STRUCTURE: Wall
At the beginning of your turn, adjacent units are [healed] by 1.
SPELL: Displacement
Each opponent unit is moved to a random adjacent tile.
STRUCTURE: Totem
Creatures you control have +1 Attack.
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
CREATURE: Human,Kinfolk
* Relentless
* Inspiring: +1 Attack
Kinfolk Jarl has +1 Attack for each adjacent creature.
Units you control get +2 Attack until end of turn, and have their Countdown decreased by 2.