For 3 rounds, damage dealt to enchanted unit is reduced to 1.
2Gun Automatonx3
CREATURE: Automaton
* Ranged attack
2Hired Smugglerx3
CREATURE: Human
* Ranged attack
* Pillage: Draw 1 structure scroll.
2Piercing Projectilex2
Enchanted ranged creature gets [Piercing] and +1 Attack.
3Automata Forgex3
STRUCTURE: Forge
Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
3Bombardx3
Ranged or Lobber units on target tile and adjacent tiles have their Countdown decreased by 2.
3Machine Priestx3
CREATURE: Human,Tribesman
Machine Priest does not attack. Structures and Automatons you control have +1 Attack.
3Oculus Cannonx3
STRUCTURE: Artillery
* Piercing
* Ranged attack
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
3Power Tripx2
Increase [current] Energy by 6. If it is then 11 or more, draw 1 scroll.
3Scout Automatonx3
CREATURE: Automaton
* Ranged attack
* Armor 1
Other Automatons you control have +1 Attack.
3Skull Shrinex2
SPELL: Lingering
* Linger: 4
At the beginning of your turns, increase [current] Energy by 2.
3State Machinex2
STRUCTURE: Totem
When a creature comes into play on opponent's side, State Machine deals 1 [magic damage] to that creature. When State Machine's Countdown becomes 0, it's destroyed.
4Burnx3
SPELL: Destruction
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
4Echomatonx3
CREATURE: Automaton
When an opponent plays a spell, Echomaton gets +2 Attack. When Echomaton is destroyed, if Attack is 3 or more, increase Energy by 1.
4Solemn Giantx3
CREATURE: Automaton
Does not count down. Pay 2 Energy to decrease Countdown by 2.
6Cannon Automatonx3
CREATURE: Automaton
* Ranged attack
* Armor 1
6Thunder Surgex2
SPELL: Destruction
Target unit and connected units are dealt 2 [magic damage].