Growth (D/E Surprise)

9 years ago by Emily, for scrolls version: 0.119.1, with a Score of 0
This deck is outdated
Deck as image (WIP)
50
8 18 9 6 6 0 3 0 0
1 2 3 4 5 6 7 8 9
1 Eclipse x2
7 Necrogeddon x3
1 Ash Runner x3
2 Machinated x3
1 Ragged Wolf x3
2 Champion Ring x3
2 Earthen Testament x3
2 Kinfolk Brave x3
2 Stag Heart x3
2 Vengeful Vaettr x3
3 Breaker x3
3 Crimson Bull x3
3 Earthborn Mystic x3
4 Fertile Soil x3
4 Wetland Ranger x3
5 Great Wolf x3
5 Kinfolk Veteran x3

Emily

    This was my fairly successful attempt at a new Tri deck in the current meta. In theory when you splash you want basically just cards that support your main deck. This is that, It plays like a stripped down Growth deck, however it has a few quirks. Three of the highest damage enchantments allow for your units to hit for massive damage. Additionally Ash Runner combos well with an enchantment style deck. The Decay works so well because it's a 1 turn drop Necrogedden so you never have to sac for decay until you play it, which is usually to substitute for god hand. I've had fun with my test of it, however it's not going to win you a place in the top 100 in ranked.

    54% Creatures (27) 28% Spells (14) 18% Enchantments (9)
    12% Energy (6) 78% Growth (39) 10% Decay (5)