All your [current] resources are converted into Decay.
7Necrogeddonx3
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.
1Ash Runnerx3
CREATURE: Human,Tribesman
* Piercing
* Ranged attack
2Machinatedx3
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
1Ragged Wolfx3
CREATURE: Beast,Wolf
* Haste
2Champion Ringx3
Enchanted unit gets +2 Attack.
2Earthen Testamentx3
Enchanted units you control have their Countdown decreased by 2.
2Kinfolk Bravex3
CREATURE: Human,Kinfolk
2Stag Heartx3
Enchanted unit gets +1 Attack and +1 Health for each Stag Heart on the same side.
2Vengeful Vaettrx3
CREATURE: Vaettr
* Pillage: Increase Growth by 1. Vengeful Vaettr is dealt 1 [pure damage].
3Breakerx3
CREATURE: Human,Kinfolk
When Breaker deals damage, it gets +1 Attack and +1 Health.
3Crimson Bullx3
Units you control get +2 Attack until end of turn.
3Earthborn Mysticx3
CREATURE: Human,Mystic
Enchanted creatures you control have +1 Attack. When Earthborn Mystic's Countdown is 0, you may reset its Countdown to draw an enchantment scroll. If you do, Earthborn Mystic is dealt 1 [pure damage].
4Fertile Soilx3
Sacrifice target creature you control and draw 3 scrolls.
4Wetland Rangerx3
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
5Great Wolfx3
CREATURE: Beast,Wolf
* Relentless
Great Wolf gets +1 Attack for each other Wolf you control.
This was my fairly successful attempt at a new Tri deck in the current meta. In theory when you splash you want basically just cards that support your main deck. This is that, It plays like a stripped down Growth deck, however it has a few quirks. Three of the highest damage enchantments allow for your units to hit for massive damage. Additionally Ash Runner combos well with an enchantment style deck. The Decay works so well because it's a 1 turn drop Necrogedden so you never have to sac for decay until you play it, which is usually to substitute for god hand. I've had fun with my test of it, however it's not going to win you a place in the top 100 in ranked.
This was my fairly successful attempt at a new Tri deck in the current meta. In theory when you splash you want basically just cards that support your main deck. This is that, It plays like a stripped down Growth deck, however it has a few quirks. Three of the highest damage enchantments allow for your units to hit for massive damage. Additionally Ash Runner combos well with an enchantment style deck. The Decay works so well because it's a 1 turn drop Necrogedden so you never have to sac for decay until you play it, which is usually to substitute for god hand. I've had fun with my test of it, however it's not going to win you a place in the top 100 in ranked.