When a creature comes into play, another [random] creature on the same side has its Countdown decreased by 1.
1Ragged Wolfx3
CREATURE: Beast,Wolf
* Haste
2Appurtenancex3
Enchanted unit gets +1 Health for each Beast you control.
2Culling the Flockx2
Sacrifice target Beast. Other Beasts you control have their Attack increased by that unit's Attack until end of turn, and become fully [healed].
2Kinfolk Bravex3
CREATURE: Human,Kinfolk
2Sister of the Foxx3
CREATURE: Human,Kinfolk
When Sister of the Fox comes into play, draw 1 scroll.
3Crimson Bullx3
Units you control get +2 Attack until end of turn.
3Earthborn Keeperx2
CREATURE: Human
When a unit comes into play on your side, Earthborn Keeper gets +1 Attack until end of turn.
3Skythornx2
STRUCTURE: Totem
* Spiky 1
Does not count down. When a creature comes into play on your side, Skythorn's Countdown is decreased by 1. When Skythorn's Countdown becomes 0, draw 1 scroll.
4Ancestral Totemx2
STRUCTURE: Totem
Creatures you control have +1 Attack.
4Brother of the Wolfx3
CREATURE: Human,Kinfolk
When Brother of the Wolf's Countdown is 0, you may increase Countdown by 2 to summon a\n on an adjacent tile.
4Fertile Soilx3
Sacrifice target creature you control and draw 3 scrolls.
4Verdant Veilx3
Enchanted creature gets +3 Health. As long as its Health is no less than its [base Health], it has [Ward].
4Wetland Rangerx2
CREATURE: Human,Rebel
* Pillage: Your units get +1 Attack during your and your opponent's next turns.
5Great Wolfx2
CREATURE: Beast,Wolf
* Relentless
Great Wolf gets +1 Attack for each other Wolf you control.
5Rallyingx3
Units you control have their Countdown decreased by 2.
1Blessing of Hastex3
Target unit's Countdown is decreased by 1.
1Focusx2
Target creature gets +3 Attack until end of turn.
2Fleetnessx3
Enchanted unit's [base Countdown] is decreased by 1.