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* Unstable 2
When another Beetle Stone comes into play, 2 damage is dealt to a random opponent idol. Beetle Stone is then placed at the top of your library.
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
* Magic resistance 1
* Resonance: [Heal] 2
Draw 1 structure scroll.
Enchanted unit gets +1 Attack and +2 Health, and counts as a Knight.
Units on target tile and adjacent tiles have their Countdown increased by 1.
Deal 1 [magic damage] to target unit. Draw 1 scroll.
* Armor 1
Enchanted unit gets +2 Health.
Enchanted unit's [base Countdown] is increased by 2. When Stifled Advance comes into play, enchanted unit's Countdown is increased by 2.
Target unit's Countdown is doubled.
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Other units you control have +1 Health.
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
All damage dealt to Waking Stones is reduced to 1.
When Warding Stone is destroyed in combat, attacking unit is returned to owner's hand and you draw 1 scroll.
Target unit is returned to its owner's hand.
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