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STRUCTURE: Totem
* Unstable 2
When another Beetle Stone comes into play, 2 damage is dealt to a random opponent idol. Beetle Stone is then placed at the top of your library.
Enchanted unit deals 1 damage to the idol behind it at the end of each of its turns. When enchanted unit moves, it is dealt 2 [magic damage].
* Magic resistance 1
* Resonance: [Heal] 2
Draw 1 structure scroll.
Enchanted unit gets +1 Attack and +2 Health, and counts as a Knight.
Units on target tile and adjacent tiles have their Countdown increased by 1.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
* Armor 1
Enchanted unit gets +2 Health.
Enchanted unit's [base Countdown] is increased by 2. When Stifled Advance comes into play, enchanted unit's Countdown is increased by 2.
Target unit's Countdown is doubled.
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Other units you control have +1 Health.
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
STRUCTURE: Wall
All damage dealt to Waking Stones is reduced to 1.
When Warding Stone is destroyed in combat, attacking unit is returned to owner's hand and you draw 1 scroll.
Target unit is returned to its owner's hand.