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Enchanted unit gets +2 Health. When Regeniture comes into play, the idol behind it is dealt 1 damage.
STRUCTURE: Wall,Undead
When an adjacent unit is destroyed, Scavenger Construct gets +2 Health.
Enchant unit you control. When a unit adjacent to enchanted unit is destroyed, enchanted unit is dealt 1 [pure damage] and you draw 1 scroll.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
CREATURE: Human
When Tethered Recruit is destroyed, increase Order by 1.
CREATURE: Human,Mystic
If Eager Scryer's Countdown is 2 or more at the end of your turn, draw 1 scroll.
STRUCTURE: Totem
When a creature moves, its Countdown is increased by 1.
STRUCTURE: Wall
When Puppet Soldier is destroyed in combat, all units on the same row are destroyed.
SPELL: Lingering
* Linger: 4
At the beginning of your turn, [sift] 3 random scrolls from your discard pile, and draw 1 of them.
* Magic resistance 1
* Resonance: [Heal] 2
Target unit you control takes 2 [magic damage]. Your opponent's idol on that row is dealt 2 damage, and your idol is healed by 2.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
* Linger: 3
When a unit is destroyed, it is resummoned on the same tile, and Aescalon Spires counts down by 1.
Units on target row are dealt 1 [magic damage]. Opponent's idol on that row is dealt 2 damage.
Target unit's Countdown is increased by 2. Draw 1 scroll.
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
All damage dealt to Waking Stones is reduced to 1.
When Warding Stone is destroyed in combat, attacking unit is returned to owner's hand and you draw 1 scroll.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.