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For 3 rounds, damage dealt to enchanted unit is reduced to 1.
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
Target Ranged or Lobber unit makes an extra attack after its next attack.
Target unit's Countdown is decreased by 1.
Target unit gets +2 Attack until end of turn. If that unit destroys another unit this turn, increase Energy by 1.
Draw 1 structure scroll.
SPELL: Destruction
Deal 1 [magic damage] to target unit. Draw 1 scroll.
[Sift] 3 scrolls from your library, and draw 1 of them. If it is a spell, Knights you control get +2 Attack until end of turn.
Target unit's Countdown is increased by 2. Draw 1 scroll.
STRUCTURE: Artillery
* Lobber: 4 tiles
When Mangonel comes into play, your Mangonels' Countdowns are\nset to the lowest of any you control.
CREATURE: Human
When Righteous Partisan comes into play, if you have no more units than your opponent, draw 1 scroll.
Target unit's Countdown is decreased by 3.
Two target units switch Countdown values.
As long as you have no more units than your opponent, Gallant Defender has [Armor] 2.
CREATURE: Human,Knight
* Unique
* Resonance: Adjacent units get +1 Attack until end of turn.
When Royal Vanguard's Countdown becomes 0, adjacent units get +2 Attack until end of turn.
* Piercing
* Ranged attack
* Resonance: Arbalestier's Countdown is decreased by 1.
Draw 2 scrolls. Your idols are [healed] by 1. Increase Order by 1.