Target unit, and other units on the same side that share a subtype, get [Curse] 1.
2Cursed Presencex3
Target unit gets [Curse] 3.
3Pillar of Fatiguex2
STRUCTURE: Totem
When a creature moves, its Countdown is increased by 1.
1Potion of Resistancex3
For 3 rounds, damage dealt to enchanted unit is reduced to 1.
1Useless Contraptionx2
STRUCTURE: Wall
2Overdrivex3
When Overdrive comes into play, and at the beginning of its turns, enchanted structure's Countdown is decreased by 2 and it is dealt 1 [magic damage].
2Sparkx3
SPELL: Destruction
Deal 2 [magic damage] to target unit.
3Automata Forgex3
STRUCTURE: Forge
Instead of attacking, Automata Forge summons a \non an adjacent tile. Pay 3 Energy to decrease Countdown by 1.
3Charge Coilx3
STRUCTURE: Totem
When Charge Coil attacks, a random opponent unit is dealt 1 [physical damage].
3Hellspitter Mortarx2
STRUCTURE: Artillery
* Lobber: 1 tile
Attacks a randomly selected tile on opponent's board.
3Machine Divinatorx3
CREATURE: Human,Tribesman
Machine Divinator does not attack. Structures you control have +1 Health. When Machine Divinator's Countdown becomes 0, a [random] structure you control has its Countdown decreased by 1.
3Oculus Cannonx3
STRUCTURE: Artillery
* Piercing
* Ranged attack
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
4Burnx3
SPELL: Destruction
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
4Darkstrikex3
SPELL: Destruction
Deal 2 [magic damage] to target unit. If that unit is destroyed, increase Decay by 1.
4Ether Pumpx3
STRUCTURE: Totem
When Ether Pump attacks, opponent's units are dealt 1 [physical damage].
4Solemn Giantx2
CREATURE: Automaton
Does not count down. Pay 2 Energy to decrease Countdown by 2.
5Machine Chantx2
SPELL: Destruction
Deal [magic damage] to target unit equal to the number of structures you control. Increase Energy by 1.
6Thunder Surgex2
SPELL: Destruction
Target unit and connected units are dealt 2 [magic damage].