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When enchanted creature deals damage, units adjacent to its target are dealt 1 [magic damage].
CREATURE: Human,Tribesman
* Ranged attack
When Dust Runner deals damage to a creature with 3 or less Health, that creature is destroyed.
CREATURE: Gravelock
* Relentless
For 3 rounds, damage dealt to enchanted unit is reduced to 1.
STRUCTURE: Wall
* Surge: Target unit gets +X Attack until end of turn.
* Pillage: A random opponent unit is dealt 1 [physical damage].
Enchanted creature gets +5 Attack, and its [base Countdown] is doubled.
SPELL: Destruction
Deal 2 [magic damage] to target unit.
Sacrifice all units you control with a non-zero Countdown. Each unit sacrificed this way deals 2 [magic damage] to opponent units on the same row.
Each opponent unit is dealt 2 [magic damage] per attached enchantment.
STRUCTURE: Artillery
* Lobber: 1 tile
Attacks a randomly selected tile on opponent's board.
* Piercing
Does not count down. When an opponent unit moves to a tile on the same row as Oculus Cannon, Oculus Cannon's Countdown is set to 0.
CREATURE: Automaton
When Replicaton is destroyed, return to owner's hand if your [current] Energy is 2 or more.
Destroy target structure.
Deal 3 [magic damage] to target unit. If that unit is destroyed, draw 1 scroll.
Other Gravelocks you control have +1 Health.
Target unit and connected units are dealt 2 [magic damage].
CREATURE: Human,Reaver
* Unique
Remove all enchantments and [effects] from target unit.