Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
2Loyal Darklingx3
CREATURE: Human
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
2Watcherx2
STRUCTURE: Totem
When a unit adjacent to Watcher is destroyed by non-combat damage or death effects, Watcher deals 2 damage to a random opponent idol.
3Blightseedx2
Target creature you control has its Countdown increased by 2. If it is still on the board at the beginning of your next turn, draw 2 scrolls and increase [current] Decay by 2.
3Brain Licex3
ENCHANTMENT: Destruction
Enchanted creature becomes [poisoned]. When it is destroyed, draw 1 scroll.
3Harvesterx3
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
3Ilmire Rot Eaterx3
CREATURE: Beast
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
3Mudo Fighterx3
CREATURE: Human
* Magic resistance 2
3Soul Stealx3
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
4Blightbearerx3
CREATURE: Human
Blightbearer takes 1 [poison damage] before attacking. When Blightbearer is destroyed, all creatures on the same row become [poisoned].
4Cursemongerx3
CREATURE: Human
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
4Damning Cursex2
SPELL: Destruction
* Taxing 1
Destroy target creature. Units you control are dealt 1 [magic damage].
5Lifestealerx2
CREATURE: Human
When Lifestealer deals damage, it is [healed] by 2.
5Oblivion Seekerx3
CREATURE: Human,Mystic
* Ranged attack
When Oblivion Seeker is destroyed, draw 2 scrolls.
6Halls of Oum Lasax3
SPELL: Lingering
* Linger: 4
At the beginning of your turn, [sift] 3 random scrolls from your discard pile, and draw 1 of them.
6Ilmire Witch Doctorx3
CREATURE: Human
* Ranged attack
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
7Necrogeddonx3
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.