6 | 12 | 15 | 14 | 3 | 0 | 0 | 0 | 0 |
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1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Play a maximum of creatures each turns, enchant the 1CD ones, and crimson bull to gain boardcontrol.
It's aggro, you have to "All In" and use surprise card like Veteran or Earthen Mirth to keep advantage on midgame.
1. Do you find that the root of Dryadic Power hurts it too much to include in this deck? Or do you think you lack the draw necessary to support such a cheap enchantment? Its usefulness in gaining early control of the middle, providing amazing stats for 1 mana, at least warrants consideration, right?
68% Creatures (34) | 4% Structures (2) | 12% Spells (6) | 16% Enchantments (8) |
100% Growth (50) |
Listen to you MichaelJJackson and trade 2 bear paw for 2 Dryadic Power.
Was great trade, reach top 8 with that deck today.