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STRUCTURE: Wall,Undead
When an adjacent unit is destroyed, Scavenger Construct gets +2 Health.
Enchant unit you control. When a unit adjacent to enchanted unit is destroyed, enchanted unit is dealt 1 [pure damage] and you draw 1 scroll.
Target unit, and other units on the same side that share a subtype, get [Curse] 1.
Target unit gets [Curse] 3.
Enchanted unit's Attack is decreased by 2. When Languid comes into play, draw 1 scroll.
CREATURE: Human
* Unstable 2
When Countdown is 0, you may sacrifice Loyal Darkling.
ENCHANTMENT: Destruction
Mire Curse deals 1 [poison damage] to adjacent creatures at the beginning of each of its turns.
All opponent units with Countdown 1 or less have their Countdown increased by 2.
CREATURE: Human,Mystic
If Eager Scryer's Countdown is 2 or more at the end of your turn, draw 1 scroll.
CREATURE: Masked,Undead
* Relentless
Does not count down. When a creature is destroyed, Harvester's Countdown is decreased by 1.
CREATURE: Beast
When a creature adjacent to Ilmire Rot Eater is destroyed, Ilmire Rot Eater gets +1 Attack and +1 Health.
SPELL: Destruction
Destroy target creature with health 2 or less. Summon a on a random tile on your side.
* Ranged attack
When Cursemonger's Countdown is 0, you may reset its Countdown to give target unit [Curse] 2.
* Slayer
When Oblivion Seeker is destroyed, draw 2 scrolls.
When a Human creature adjacent to Ilmire Witch Doctor is destroyed, a is summoned in its place.
CREATURE: Human,Warrior
Any unit facing Oum Lasa High Guard with no units in between gets -3 Attack and has [Move] 0.
Sacrifice all creatures you control. Creatures sacrificed this way are replaced by at Countdown 0.