Types
- Creature: 28
- Enchantment: 4
- Spell: 14
- Structure: 4
Sets
- 1: 0
- 2: 4
- 3: 13
- 4: 7
- 5: 2
- 6: 24
Rarities
- Common: 24
- Uncommon: 18
- Rare: 8
50 Energy Scrolls, built around the gravelock mechanics (of course) twenty four from Waypoints. doubles for all rares and uncommons included for the purpose of consistency.
Points of interest: Hired Smugglers to tutor Snargl Omelettes and State Machines; Machination Mindsets to make your Gravelock Freaks really crazy; Snargls for flavor (how else are you going to get those sweet sweet brains?); Stone Enigmas because they're great anti-linger.
Based on the one and a half games I played with this deck (one guy surrendered, but he was playing a junkyard so who cares) It's fairly strong. It has a lot of the qualities that a higher tier lock based deck. Maybe. Or maybe it's too good for a precon, I don't know.